am from Vienna, Austria.
Am self-taught, started working with lowpoly modelling tools such as Misfit 3D and climbed up to Blender.
Since working with Blender my skill started to grow and my understanding of topology and workflow became more structured.
These days am working with more complex tools such as Zbrush and 3D Coat, the future lies in the past and these tools are like working with clay.
What drives me? - My passion, the never ending dream, the urge to become better, to accomplish something...
Skill Set
- Hard-Surface Low polygon Modeling
- Organic Low polygon Modeling
- Low polygon UVs unwrapping
- Texture Map Creation - Baking: xNormal, Zbrush, 3D Coat, Blender, MindTex
Freelance - Currently not available